wild arms 4 review

The only issue is the menu layout. Thank you for signing up to GamesRadar+. If you are gamer with a soft spot for good gameplay, then Wild Arms 4 is for you. While there’s nothing wrong with focusing on four characters, each could use a more robust skill set. I recently had a slight Wild Arms kick in this new year, playing through Wild Arms 3 again (and still loving it), starting Wild Arms 2 for the umpteenth time (it's so weird playing it a decade later! Submit a review and let your voice be heard. Whenever a large chunk of back story comes to the surface, the screens dims and paragraph after paragraph of disembodied text appear for your reading displeasure. The characters themselves are well done, but they are constantly out of character.

For a full review of what went wrong, please check our soundtracks section. Battles are also well done and the battle effects don't really affect the overall design of the battle-scape (Heh, doubt that's a word. The songs played for the game are beautifully composed and stick true to the western theme that Wild ARMs presents throughout the game. For information on our scoring systems, see our.

The game is completely linear, deftly keeping you distracted from its considerable shortcomings with regular doses of chatter, drama, boss battles, new weapons and new powers. By doing this, they included dated and cliched catch phrases and it gets so repetitive that you wanna jab your controller in your TV speakers. After this we learn that Ciel is actually a floating village, sealed off from the rest of the world to protect the secret of the ARMs from the various factions of the war torn planet below.

While this is a pretty wild and neat battle system, it's only flaw is that there has to be a target in a hex in order for support/status magic to work (aka no setting of traps or manipulating your opponents.). The other, more important, change from the norm is the series' new battle system. You will receive a verification email shortly. Wild Arms 4 is the fourth chapter in the western-based RPG series by Media Vision. Combined, Jude, Yulie, Arnaud and Raquel are a formidable bunch, but if one of them bites the dust, the rest can quickly follow. Necessary cookies are absolutely essential for the website to function properly. Bold changes for a great series work out for the better in Wild Arms 4.

Main character Jude can double jump, slide, climb poles, break boxes, swing swords and throw pots. Again the world of Filgalia is on the verge of chaos and degeneration, and a band of four heros must unite to prevent a catastrophe from happening and returning the world back to it's sacred balance. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! There was a problem. Also, as mentioned previously, the Wild West and steam punk theme from the previous Wild ARMs games has all but disappeared; meaning one of the few things that make the series unique is no longer present. Wild Arms 4 was made from an extremely simple, profitable recipe, and those with less discerning eyes might not catch all the pitfalls. When Jude double jumps, for example, a blue halo of blocky sprites emanates from his feet.

Main character Jude can double jump, slide, climb poles, break boxes, swing swords and throw pots. The first such difference from the norm is the addition of platforming sequences. Wild Arms 4 even looks like a Final Fantasy knock-off, squashed anime bugs and all, with frequent unsightly blemishes. If you've played role-playing games in the past 10 years, chances are you've dabbled in Wild Arms. Wild Arms 4 is the fourth chapter in the western-based RPG series by Media Vision. Wild Arms 4 review A role-playing game you can have fun with (but not too much fun, mind you) ... and that's about it By Christian_Nutt 09 March 2006 Comments

There was a problem. The back of the box tries to make a huge deal out of this new 'innovative' system, but it really doesn't change things that much. Jude can use tools, such as bombs or staves to open up new paths. The actors play their characters quite well, but the failing point was including voicing in the battles. Thank you for signing up to GamesRadar+. Other than that, the gameplays nice.Strategy: 7Probably the cool thing about this installment is the addition of Platform-style puzzles; basically most of the puzzles involve you either jumping around or pushing around blocks to advance. This is mostly important because your attacks and spells fixate on the individual hexagons themselvesrather than targeting specific enemies.

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